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Visual Studio

Connect Visual Studio to NeoStack AI.

Use Visual Studio with NeoStack AI when your Visual Studio AI extension supports MCP servers. The connection goes through the NeoStack bridge, a small stdio MCP binary. Requires NeoStack AI plugin 3.1.8 or newer.

Step 1: download the bridge

Platform Download
Windows x64 neostack-bridge-win64.exe
macOS Apple Silicon neostack-bridge-macos-arm64
macOS Intel neostack-bridge-macos-x64
Linux x64 neostack-bridge-linux-x64

Step 2: configure

  1. Start Unreal Editor with NeoStack AI enabled.
  2. Add a stdio MCP server named unreal in your Visual Studio AI extension, with the command set to the bridge binary path:
{
  "servers": {
    "unreal": {
      "type": "stdio",
      "command": "C:\\path\\to\\neostack-bridge-win64.exe"
    }
  }
}

There are no ports, tokens, or URLs to configure. The bridge finds the running editor and follows restarts.

Notes

  • Visual Studio support depends on the AI extension you use; check its docs for where the MCP config file lives.
  • If several editors are open, ask the agent to “list unreal projects” and “select” one, or set the NEOSTACK_PROJECT_DIR env var in the server config.

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