JetBrains Rider
Connect JetBrains Rider to NeoStack AI.
Use Rider with NeoStack AI when your Rider AI setup supports MCP servers. The connection goes through the NeoStack bridge, a small stdio MCP binary. Requires NeoStack AI plugin 3.1.8 or newer.
Step 1: download the bridge
| Platform | Download |
|---|---|
| Windows x64 | neostack-bridge-win64.exe |
| macOS Apple Silicon | neostack-bridge-macos-arm64 |
| macOS Intel | neostack-bridge-macos-x64 |
| Linux x64 | neostack-bridge-linux-x64 |
On macOS/Linux, run chmod +x on it once.
Step 2: configure
- Start Unreal Editor with NeoStack AI enabled.
- Add a stdio MCP server named
unrealin Rider’s AI/MCP settings, with the command set to the bridge binary path:
{
"mcpServers": {
"unreal": {
"command": "/path/to/neostack-bridge-macos-arm64"
}
}
}
There are no ports, tokens, or URLs to configure. The bridge finds the running editor and follows restarts.
Notes
- Rider support depends on the AI/MCP tooling available in your Rider version and plugins.
- If several editors are open, ask the agent to “list unreal projects” and “select” one, or set the
NEOSTACK_PROJECT_DIRenv var in the server config.