Code Editors
Connect code editors to NeoStack AI through MCP.
Code editors connect to NeoStack AI through the NeoStack bridge, a small stdio MCP binary. This is different from the in-editor Agent Chat panel: the chat happens inside your editor, and the editor calls NeoStack AI tools through the bridge.
Requires NeoStack AI plugin 3.1.8 or newer.
Download the bridge
| Platform | Download |
|---|---|
| Windows x64 | neostack-bridge-win64.exe |
| macOS Apple Silicon | neostack-bridge-macos-arm64 |
| macOS Intel | neostack-bridge-macos-x64 |
| Linux x64 | neostack-bridge-linux-x64 |
On macOS/Linux, run chmod +x on the binary once after downloading.
There are no ports, tokens, or URLs to configure. The bridge finds the running editor and follows restarts. If several editors are open, ask the agent to “list unreal projects” and “select” one, or set the NEOSTACK_PROJECT_DIR env var in the server config.
Supported Editors
| Editor | Best path |
|---|---|
| Cursor Desktop | Configure .cursor/mcp.json |
| VS Code + GitHub Copilot | Configure .vscode/mcp.json |
| JetBrains Rider | Use MCP support if available in your Rider AI setup |
| Visual Studio | Use MCP support if available in your extension/agent setup |
Each editor page shows the config that launches the bridge for that client.